Talks & master-classes

Talk in EnglishA Comprehensive Approach to Quality Assurance in a Mobile Game Project

October 12, 11:35
Room II

Discuss the presentation

We share the lessons learned during a three year-long mobile game development project and discuss the QA techniques that turned out to be most efficient for us. We analyze how these activities address typical game-specific mobile development and testing issues, and why they can be recommended for game projects, as well as for wider range of mobile applications.

Maxim Mozgovoy

Максим Мозговой. Всесторонний подход к обеспечению качества в проекте мобильной игры

Associate professor, University of Aizu

I am a programmer and a technical writer, working as a university professor of computer science at the University of Aizu (Japan). My research interests are mostly focused on machine learning, natural language processing, game AI technologies, and educational systems. I am also a co-founder of Helium9 Games, the developer of a mobile game World of Tennis: Roaring ’20s.

Evgeny Pyshkin

Senior associate professor, University of Aizu

Sponsors & Partners

Sponsors

Gold

JetBrainsFirst Line Software

Sponsors

BellSoftPVS-Studio

Embedded

Auriga

Partners

Gold

Digital October

Main partners

RUSSOFTAP KIT

In cooperation

ACM Special Interest Group on Software EngineeringAssociation for Computing Machinery

Technical partners

CUSTIS0x1.tvMajordomo

Organizers

Software Russiai-Help