Talks & master-classes
A Comprehensive Approach to Quality Assurance in a Mobile Game Project
October 12, 11:35
Room II|II зал
Discuss the presentation
We share the lessons learned during a three year-long mobile game development project and discuss the QA techniques that turned out to be most efficient for us. We analyze how these activities address typical game-specific mobile development and testing issues, and why they can be recommended for game projects, as well as for wider range of mobile applications.
Maxim Mozgovoy
Associate professor, University of Aizu
I am a programmer and a technical writer, working as a university professor of computer science at the University of Aizu (Japan). My research interests are mostly focused on machine learning, natural language processing, game AI technologies, and educational systems. I am also a co-founder of Helium9 Games, the developer of a mobile game World of Tennis: Roaring ’20s.